Gaming

The highly anticipated release of Bethesda’s space-spaghetti game, Starfield, has been met with mixed reviews from Steam users. With over 80,000 user reviews posted, the game currently holds a Mixed rating on the platform. Bethesda, not pleased with this response, has taken the unusual step of having their developers reply to and rebut individual reviewers.
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The gaming community is abuzz with excitement as Daniel Mullins, the brilliant mind behind the horror comedy Inscryption and the diabolical Pony Island, hints at an upcoming project. The enigmatic journey begins with a tweet from Geoff Keighley, a renowned announcer of major game releases. Keighley shares a mysterious message he received from Mullins about
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The four-legged beat ’em up game, Them’s Fightin’ Herds, has encountered a rollercoaster of events. What initially began as an unofficial My Little Pony fangame has transformed into a legally distinct and well-regarded fighter through a successful crowdfunding campaign and Early Access period. However, it seems like this journey has reached its final destination. In
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Every now and then, a game emerges that attempts to fill the void left by the beloved antigravity racing game Wipeout, which dominated the gaming scene in the mid-’90s. One such game is BallisticNG, released in 2018. While it may not fully replicate the charm and style of its predecessor, it manages to capture the
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GameMaker has long been a popular choice for aspiring game developers, offering a user-friendly interface and a forgiving scripting language. Its versatility is evident in the wide range of games it has been used to create, from indie favorites like Gunpoint and Spelunky to charming experiences like Chicory: A Colorful Tale. And now, there’s even
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Half-Life, the groundbreaking first-person shooter game, celebrates its 25th anniversary with a special anniversary update. Valve, the developer behind the game, has included several exciting features and enhancements to mark this milestone. The update introduces four new multiplayer maps that push the boundaries of what is possible within the Half-Life engine. Furthermore, the graphics settings
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