Gaming

Recent announcements from Remedy Entertainment have confirmed that Control 2 will be classified as an “action RPG.” While this might seem like breaking news to some, it raises interesting questions about the genre classification and the evolution of video game design. Control, the original title, was primarily a third-person shooter; however, it also featured significant
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In an era where corporate giants are hungry for dominance, the gaming industry is witnessing an intriguing power play with Sony’s interest in acquiring Kadokawa, the conglomerate responsible for the acclaimed studio, From Software. This potential acquisition is akin to sitting down to a bowl of one’s favorite breakfast cereal—inviting yet potentially overwhelming. The desire
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In an age where digital platforms serve as critical social arenas, the responsibility of companies to moderate content has never been so pronounced. Recently, U.S. Senator Mark Warner drew attention to Valve’s Steam, a prominent gaming platform, due to alarming findings presented by the Anti-Defamation League (ADL) about rampant hate speech and extremist content within
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The gaming landscape is continuously evolving, with digital storefronts adapting to meet both consumer demands and technological advancements. GOG.com, a platform traditionally known for its extensive library of classic games, has recently announced an intriguing pivot. While they have gradually expanded their offerings to include modern titles, they are now reinvigorating their commitment to game
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