Instruments of Destruction offers a unique approach to demolition with powerful machinery that sets it apart from other games in the genre. The lead tech designer, Luke Schneider, brings his expertise from Red Faction: Guerilla to create a smashing simulator like no other.
There are approximately 50 missions in total, each set on an island where the objective is simple: destroy buildings. The optional objectives add a layer of challenge, such as avoiding certain structures or launching objects into the sea. The game’s launch trailer sets the tone perfectly – “Take this vehicle, destroy those buildings. Do I really need to explain why?”
From wrecking balls to missile-launching mechs, Instruments of Destruction offers players a diverse range of prototype vehicles to wreak havoc with. The fast-paced gameplay makes for a fun and engaging experience, perfect for quick bursts of destruction. The promise of hidden bonus objectives and the ability to construct your own vehicles adds depth to the game.
While I have enjoyed my time with Instruments of Destruction so far, it doesn’t seem like a game I will be playing non-stop until completion. Instead, it feels like the kind of game that will stay installed on my system for a long time, allowing me to jump in for short bursts whenever I feel the urge to demolish some buildings.
Instruments of Destruction is available on Steam for £13.16/€14.27/$17, offering a unique and entertaining take on the demolition genre. With its engaging gameplay, diverse range of vehicles, and promise of hidden depths, this smashing simulator is definitely worth a try for anyone looking for a fun and destructive gaming experience. So what are you waiting for? Grab your wrecking ball and start demolishing!
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