Remnant: From The Ashes, Gunfire Games’ sci-fantasy co-op shooter, has captivated players with its multiple-dimension premise and varied procgen landscapes. However, for many players, finding the time to fully immerse themselves in this expansive universe is a challenge. With the upcoming release of Remnant 2, Gunfire Games is exploring the possibility of introducing a new game mode that offers quick-fix, story-free sessions.
In a recent interview with Exputer, Gunfire Games president David Adams discussed the potential reintroduction of Survival mode from the original Remnant: From The Ashes. Survival mode was a DLC roguelike experience where players started with a Repeater Pistol and some scrap, gradually acquiring new gear and experience by completing random locations while facing increasing resistance. While Adams stated that the studio is currently focused on the second DLC, he hinted at their desire to explore a new game mode that scratches the same itch as Survival mode.
Gunfire Games prides itself on its organic approach to game development, implementing updates and events based on player feedback and experimentation. Adams highlighted their “Aberration” event in October as an example, which was released for free to players as a trial. This approach reflects their dedication to providing value to their players and suggests that future game modes in Remnant 2 will continue to evolve and adapt based on player preferences.
One of the criticisms Remnant: From The Ashes received with its first DLC, the Awakened King, was the reuse of existing areas. Some players felt that this limited the scope of the expansion and left them wanting more. However, Adams assured players that Gunfire Games plans to expand the existing worlds through DLC while also hinting at the possibility of entirely new worlds in the future.
Adams emphasized the element of exploration in Remnant: From The Ashes, comparing it to the original Star Trek series, where every time the crew entered a new world, it could be anything. This sense of endless possibilities opens up exciting potential for future games in the Remnant universe. Adams has already begun conceptualizing new worlds, but due to their likelihood of appearing in future games, he remained tight-lipped about the specifics.
Gunfire Games’ commitment to expanding Remnant: From The Ashes reflects their passion for creating immersive and captivating experiences for their players. While the studio is focused on Remnant 2 at the moment, their dedication to feedback-driven development and their willingness to experiment suggest that future iterations of Remnant will continue to push boundaries and offer players even more diverse and engaging experiences.
Many players can relate to the guilt of leaving characters behind in various games. The author shares their own experience with their Remnant 2 character, who is dangerously close to becoming another abandoned protagonist. It’s not that the author dislikes Remnant: From The Ashes; it’s simply a matter of limited time and other gaming commitments. The guilt is further amplified by the author’s current obsession with replaying Into The Breach for the fourteenth time.
As players, it’s natural to feel obligated to invest time in every game we own, especially when we feel connected to the characters we create. The author reflects on their Starfield character, Mary Read, who is trapped in a broken simulation, highlighting the emotional attachment we sometimes develop towards these virtual beings.
Despite the guilt, the author finds solace in the fact that their Remnant 2 character has a loyal companion: a faithful dog by their side. Perhaps this faithful companion can serve as a reminder that it’s okay to prioritize and enjoy the games that truly resonate with us, even if it means leaving some characters behind.
In Conclusion, Gunfire Games’ Remnant: From The Ashes has garnered a passionate player base with its unique premise and engaging gameplay. The studio’s commitment to player feedback and experimentation ensures that Remnant 2 will offer fresh experiences and exciting new game modes. As players, we must navigate the guilt of leaving characters behind, recognizing that it’s okay to prioritize and fully immerse ourselves in the games that capture our hearts. So, let’s venture into the multiverse of Remnant and discover new worlds and adventures together.
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